Races, Societies and Nations

Civilized Races of Irthos-Waer
There are 14 known "civilized" races who have settled on Irthos Waer in organized migrations.

Human and Demi-Humans

 * Human
 * Elven
 * Dwarven
 * Gnomish
 * Halfling

The Draconic Races

 * Dragons
 * Dragonborn
 * Lizardman
 * Witch Wyverns
 * Fire Lizards

The Mer-Folk

 * Selkies
 * Krogan

The Outsiders

 * Zacassan
 * Thasti

Other intelligent or semi-intelligent races can be found as well, who have arrived in random or accidental entries to the world.

Nations of Irthos Waer
Humans and Dragonborn are the only races to have organized themselves into nation-states. All other migration races living on this continent are organized at the level of clans, tribes, or city-states.

Nations of Manirthos

 * Alyvain
 * Arthon
 * Gowyn Island
 * Jikaya
 * Koldach
 * Koristan
 * The Mantle States
 * Quayth
 * Valkan Isles (Dragonborn)

Nations of Amur
There are no nations on this continent. Clans, tribes, and city-states dominate.

Nations of Tartarellum
The nation of Margrath dominates the southern portion of the continent. The Lamassi tribes and various city-states dominate the northern half.

Nations of Edrapur
The nation of Indrapur dominates the entirety of the island continent

Societies of Irthos Waer
Significant clans and tribes that control large territories in Manirthos include:
 * Northern Barbarian clans
 * Tribesmen of the Kahati Peninsula
 * Cuzcoi tribes

Significant city-states of Manirthos include:
 * Cuzcope
 * Alajuea
 * Azaroh
 * Metapotec
 * Meelos
 * Hikawa
 * Wilderport
 * Zleeth